Natural Stat Trick - Glossary (2024)

Player Filters

  • From - Choose your starting season to view statistics for, going back to 2007-08.
  • Thru - Choose your end season to view statistics for, up to 3 seasons for everyone, 4 season for Patreon "Subscriber" tier supporters, and 5 seasons for Patreon "Early Access" tier supporters.
  • Season type - Pre-season (starting in 2010-11), Regular Season or Playoffs.
  • Game State
    • All Situations - All play during regulation and overtime, not including the shootout.
    • Even Strength - Play where both teams have the same number of players (including goalies) on the ice. Includes 5v5, 4v4, 3v3, as well as when teams have pulled the goalie to turn 5v5 into 6v5, 4v4 into 5v4 or 3v3 into 4v3.
    • 5v5 - Play where both teams have five skaters and a goalie on the ice.
    • 5v5 Score & Venue Adjusted - Play where both teams have five skaters and a goalie on the ice, with the event counts adjusted for home ice advantage and leading or trailing score effects. This is done using the method created by Micah Blake McCurdy.
    • Power Play - Play where the player's team has more players on the ice than their opponent due to penalties. Includes 5v4, 5v3, 4v3, as well as when teams have pulled the goalie to turn 5v4 into 6v4 or 5v5, 5v3 into 6v3 or 5v4, and 4v3 into 5v3 or 4v4.
    • 5 on 4 PP - Play where the player's team has five skaters and a goalie on the ice versus four skaters and a goalie their opponent due to penalties.
    • Penalty Kill - Play where the player's team has fewer players on the ice than their opponent due to penalties. Includes 4v5, 3v4, 3v5, as well as when teams have pulled the goalie to turn 4v5 into 5v5 or 4v6, 3v4 into 4v4 or 3v5, and 3v5 into 4v5 or 3v6.
    • 4 on 5 PK - Play where the player's team has four skaters and a goalie on the ice versus five skaters and a goalie their opponent due to penalties..
  • Score State
    • All Scores - All scores, start to finish.
    • Tied - Any time the game is tied.
    • Within 1 - Play when the game is tied, or within a goal of being tied.
    • Leading - Play when the player's team is in the lead by any number of goals.
    • Up 1 - Play when the player's team is in the lead by exactly one goal.
    • Trailing - Play when the player's team is behind by any number of goals.
    • Down 1 - Play when the player's team is behind by exactly one goal.
  • Counts/Rates/Relative
    • Counts - For and against statistics are presented as total counts.
    • Rates - TOI is presented as TOI/GP. For and against statistics are presented as the counts per 60 minutes of play.
    • Relative - TOI is presented as TOI/GP. For and against statistics are presented as the counts per 60 minutes of play relative to the team's numbers with the player dressed but not on the ice.
  • Teams - Shows only players for the chosen team, and only results from time spent playing for the chosen team.
  • Position Position is based on what each player has been listed at by the NHL for each individual game.
    • Skaters - Everybody but the goalies.
    • Forwards - Any player that has been listed at a forward position.
    • Center - Any player that has been listed at Center.
    • Left Wing - Any player that has been listed at Left Wing.
    • Right Wing - Any player that has been listed at Right Wing.
    • Defenceman - Any player that has been listed at Defence.
    • Goalies - Any player that has been listed at Goalie.
  • Venue
    • Home & Away - Includes both home and away games.
    • Home - Only show results from games where the player is playing for the home team.
    • Away - Only show results from games where the player is playing for the visiting team.
  • Min TOI - Set a minimum amount of ice time for a player to have their results displayed.
  • Game Range
    • None - Includes all games.
    • By Date - Includes only games played between (and including) the "From" and "Through" dates.
    • By Team Games - Includes only the last number of games of your choice that the player's team has played.
  • Combine/Split Results
    • Combine - For players that have played for more than one team, shows one line of combined results for all teams they have played for.
    • Split - For players that have played for more than one team, shows a separate line of results for each team they have played for.

General Terms

  • /60 - Rate per 60 minutes of play. Stat*60/TOI
  • Rel - Difference between the team's stat with that player on the ice and the team's stat with that player off the ice. Does not include games where the player is scratched or not on the active roster. On Ice Stat-Off Ice Stat

Player On-Ice Statistics

All player statistics are presented within the scope of the selected filters.

  • Player - Player name.
  • Team - Team or teams that the player has played for. Not displayed when filtering for specific teams.
  • Position - Position or positions that the player has been listed as playing by the NHL.
  • GP - Games played.
  • TOI - Total amount of time played.
  • TOI/GP - Amount of time played per game. Not displayed when filtering for Counts.
  • Corsi - Any shot attempt (goals, shots on net, misses and blocks) outside of the shootout. Referred to as SAT by the NHL.
    • CF - Count of Corsi for that player's team while that player is on the ice.
    • CA - Count of Corsi against that player's team while that player is on the ice.
    • CF% - Percentage of total Corsi while that player is on the ice that are for that player's team. CF*100/(CF+CA)
  • Fenwick - any unblocked shot attempt (goals, shots on net and misses) outside of the shootout. Referred to as USAT by the NHL.
    • FF - Count of Fenwick for that player's team while that player is on the ice.
    • FA - Count of Fenwick against that player's team while that player is on the ice.
    • FF% - Percentage of total Fenwick while that player is on the ice that are for that player's team. FF*100/(FF+FA)
  • Shots - any shot attempt on net (goals and shots on net) outside of the shootout.
    • SF - Count of Shots for that player's team while that player is on the ice.
    • SA - Count of Shots against that player's team while that player is on the ice.
    • SF% - Percentage of total Shots while that player is on the ice that are for that player's team. SF*100/(SF+SA)
  • Goals - any goal, outside of the shootout.
    • GF - Count of Goals for that player's team while that player is on the ice.
    • GA - Count of Goals against that player's team while that player is on the ice.
    • GF% - Percentage of total Goals while that player is on the ice that are for that player's team. GF*100/(GF+GA)
  • Scoring Chances - a scoring chance, as originally defined by War-on-Ice.

    Each shot attempt (Corsi) taken in the offensive zone is assigned a value based on the area of the zone in which it was recorded. Attempts made from the attacking team's neutral or defensive zones are excluded.

    Natural Stat Trick - Glossary (1)

    Attempts from the yellow areas are assigned a value of 1, attempts from the red areas are assigned a value of 2, and attempts in the green area are assigned a value of 3.

    Add 1 to this value if the attempt is considered a rush shot or a rebound. A rebound is any attempt made within 3 seconds of another blocked, missed or saved attempt without a stoppage in play in between. A rush shot is any attempt within 4 seconds of any event in the neutral or defensive zone without a stoppage in play in between (originally defined by David Johnson on the now-offline Hockey Analysis, and modified to 4 seconds by War-on-Ice).

    Decrease this value by 1 if it was a blocked shot.

    Any attempt with a score of 2 or higher is considered a scoring chance.

    • SCF - Count of Scoring Chances for that player's team while that player is on the ice.
    • SCA - Count of Scoring Chances against that player's team while that player is on the ice.
    • SCF% - Percentage of total Scoring Chances while that player is on the ice that are for that player's team. SCF*100/(SCF+SCA)
  • High Danger Scoring Chances - a scoring chance with a score of 3 or higher.
    • HDCF - Count of High Danger Scoring Chances for that player's team while that player is on the ice.
    • HDCA - Count of High Danger Scoring Chances against that player's team while that player is on the ice.
    • HDCF% - Percentage of total High Danger Scoring Chances while that player is on the ice that are for that player's team. HDCF*100/(HDCF+HDCA)
  • High Danger Goals - goals generated from High Danger Scoring Chances
    • HDGF - Count of Goals off of High Danger Scoring Chances for that player's team while that player is on the ice.
    • HDGA - Count of Goals off of High Danger Scoring Chances against that player's team while that player is on the ice.
    • HDGF% - Percentage of High Danger Goals while that player is on the ice that are for that player's team. HDGF*100/(HDGF+HDGA)
  • Medium Danger Scoring Chances - a scoring chance with a score of exactly 2.
    • MDCF - Count of Medium Danger Scoring Chances for that player's team while that player is on the ice.
    • MDCA - Count of Medium Danger Scoring Chances against that player's team while that player is on the ice.
    • MDCF% - Percentage of total Medium Danger Scoring Chances while that player is on the ice that are for that player's team. MDCF*100/(MDCF+MDCA)
  • Medium Danger Goals - goals generated from Medium Danger Scoring Chances
    • MDGF - Count of Goals off of Medium Danger Scoring Chances for that player's team while that player is on the ice.
    • MDGA - Count of Goals off of Medium Danger Scoring Chances against that player's team while that player is on the ice.
    • MDGF% - Percentage of Medium Danger Goals while that player is on the ice that are for that player's team. MDGF*100/(MDGF+MDGA)
  • Low Danger Scoring Chances - a scoring chance with a score of 1 or less. Does not include any attempts from the attacking team's neutral or defensive zone.
    • LDCF - Count of Low Danger Scoring Chances for that player's team while that player is on the ice.
    • LDCA - Count of Low Danger Scoring Chances against that player's team while that player is on the ice.
    • LDCF% - Percentage of total Low Danger Scoring Chances while that player is on the ice that are for that player's team. LDCF*100/(LDCF+LDCA)
  • Low Danger Goals - goals generated from Low Danger Scoring Chances
    • LDGF - Count of Goals off of Low Danger Scoring Chances for that player's team while that player is on the ice.
    • LDGA - Count of Goals off of Low Danger Scoring Chances against that player's team while that player is on the ice.
    • LDGF% - Percentage of Low Danger Goals while that player is on the ice that are for that player's team. LDGF*100/(LDGF+LDGA)
  • PDO
    • SH% - Percentage of Shots for that player's team while that player is on the ice that were Goals. GF*100/SF
    • SV% - Percentage of Shots against that player's team while that player is on the ice that were not Goals. GA*100/SA
    • PDO - Shooting percentage plus save percentage. (GF/SF)+(GA/SA)
  • Starts
    • Off. Zone Starts - Number of shifts for the player that started with an offensive zone faceoff.
    • Neu. Zone Starts - Number of shifts for the player that started with an neutral zone faceoff.
    • Def. Zone Starts - Number of shifts for the player that started with an defensive zone faceoff.
    • On The Fly Starts - Number of shifts for the player that started during play (without a faceoff).
    • Off. Zone Start % - Percentage of starts for the player that were Offensive Zone Starts, excluding Neutral Zone and On The Fly Starts. Off. Zone Starts*100/(Off. Zone Starts+Def. Zone Starts)
  • Faceoffs
    • Off. Zone Faceoffs - Number of faceoffs in the offensive zone for which the player was on the ice.
    • Neu. Zone Faceoffs - Number of faceoffs in the neutral zone for which the player was on the ice.
    • Def. Zone Faceoffs - Number of faceoffs in the defensive zone for which the player was on the ice.
    • Off. Zone Faceoff % - Percentage of faceoffs in the offensive zone for which the player was on the ice, excluding neutral zone faceoffs. Off. Zone Faceoffs*100/(Off. Zone Faceoffs+Def. Zone Faceoffs)

Player Individual Statistics

All player statistics are presented within the scope of the selected filters.

  • Player - Player name.
  • Team - Team or teams that the player has played for. Not displayed when filtering for specific teams.
  • Position - Position or positions that the player has been listed as playing by the NHL.
  • GP - Games played.
  • TOI - Total amount of time played.
  • TOI/GP - Amount of time played per game. Not displayed when filtering for Counts.
  • Points
    • Goals - Goals scored by the player, outside of the shootout.
    • Assists - Any assist by the player.
    • First Assists - Primary assists by the player.
    • Second Assists - Secondary assists by the player.
    • Total Points - Goals scored and assists by the player, outside of the shootout.
    • IPP - Individual Point Percentage, the percentage of goals for that player's team while that player is on the ice that the player earned a point on. Total Points/Goals For
  • Shooting
    • Shots - Any shot attempt on net (goals and shots on net) by the player, outside of the shootout.
    • SH% - Percentage of Shots by the player that were Goals. Goals*100/Shots
    • iCF - Any shot attempt (goals, shots on net, misses and blocks) by the player, outside of the shootout.
    • iFF - Any unblocked shot attempt (goals, shots on net and misses) by the player, outside of the shootout.
    • iSCF - Any scoring chance by the player, outside of the shootout.
    • iHDCF - Any high danger scoring chance by the player, outside of the shootout.
    • Rush Attempts - Any rush shot attempt (goals, shots on net, misses and blocks) by the player, outside of the shootout.
    • Rebounds Created - Any shot attempt (shots on net, misses and blocks) that results in a rebound shot attempt.
  • Penalties
    • PIM - Penalty minutes assessed to the player.
    • Total Penalties - Total number of penalties taken by the player
    • Minor - Number of minor penalties taken by the player.
    • Major - Number of major penalties taken by the player.
    • Misconduct - Number of 10 minute or game misconducts taken by the player.
    • Penalties Drawn - Number of penalties committed against the player.
  • Real-time
    • Giveaways - Number of unforced turnovers made by the player.
    • Takeaways - Number of times the player takes the puck away from the opposition.
    • Hits - Number of hits made by the player.
    • Hits Taken - Number of hits taken by the player.
    • Shots Blocked - Number of opposition shot attempts blocked by the player.
  • Faceoffs
    • Faceoffs Won - Faceoffs won by the player
    • Faceoffs Lost - Faceoffs lost by the player
    • Faceoff % - Percentage of total faceoffs taken by that player that were won Faceoffs Won*100/(Faceoffs Won+Faceoffs Lost)

Goalie Statistics

All player statistics are presented within the scope of the selected filters.

  • Player - Player name.
  • Team - Team or teams that the player has played for. Not displayed when filtering for specific teams.
  • GP - Games played.
  • TOI - Total amount of time played.
  • TOI/GP - Amount of time played per game. Not displayed when filtering for Counts.
  • Saves
    • Shots Against - Shots on Goal (Shots and Goals) faced by the goalie.
    • Saves - Saves made by the goalie.
    • Goals Against - Goals allowed by the goalie.
    • SV% - Percentage of Shots Against that were Saves. (Saves/Shots Against)
    • GAA - Goals allowed per 60 minutes of play. Goals Against*60/TOI
    • GSAA - Goals Saved Above Average, the difference between the goalie's Goals Against and a Goals Against with the same Shots Against and the average SV% (within the selected filters). Average SV%*Shots Against - Goals Against
  • High Danger Saves
    • HD Shots Against - Shots on Goal (Shots and Goals) that are High Danger Chances faced by the goalie.
    • HD Saves - Saves on HD Shots Against made by the goalie.
    • HD Goals Against - Goals from HD Shots Against allowed by the goalie.
    • HDSV% - Percentage of HD Shots Against that were Saves. (HD Saves/HD Shots Against)
    • HDGAA - HD Goals allowed per 60 minutes of play. HD Goals Against*60/TOI
    • HDGSAA - HD Goals Saved Above Average, the difference between the goalie's HD Goals Against and a HD Goals Against with the same HD Shots Against and the average HDSV% (within the selected filters). Average HDSV%*HD Shots Against - HD Goals Against
  • Medium Danger Saves
    • MD Shots Against - Shots on Goal (Shots and Goals) that are Medium Danger Chances faced by the goalie.
    • MD Saves - Saves on MD Shots Against made by the goalie.
    • MD Goals Against - Goals from MD Shots Against allowed by the goalie.
    • MDSV% - Percentage of MD Shots Against that were Saves. (MD Saves/MD Shots Against)
    • MDGAA - MD Goals allowed per 60 minutes of play. MD Goals Against*60/TOI
    • MDGSAA - MD Goals Saved Above Average, the difference between the goalie's MD Goals Against and a MD Goals Against with the same MD Shots Against and the average MDSV% (within the selected filters). Average MDSV%*MD Shots Against - MD Goals Against
  • Low Danger Saves
    • LD Shots Against - Shots on Goal (Shots and Goals) that are Low Danger Chances faced by the goalie.
    • LD Saves - Saves on LD Shots Against made by the goalie.
    • LD Goals Against - Goals from LD Shots Against allowed by the goalie.
    • LDSV% - Percentage of LD Shots Against that were Saves. (LD Saves/LD Shots Against)
    • LDGAA - LD Goals allowed per 60 minutes of play. LD Goals Against*60/TOI
    • LDGSAA - LD Goals Saved Above Average, the difference between the goalie's LD Goals Against and a LD Goals Against with the same LD Shots Against and the average LDSV% (within the selected filters). Average LDSV%*LD Shots Against - LD Goals Against
  • Shot Info
    • Rush Attempts Against - Number of Shot Attempts (including missed and block shots) that the goalie faced that are considered Rush Attempts
    • Rebound Attempts Against - Number of Shot Attempts (including missed and block shots) that the goalie faced that are considered Rebound Attempts
    • Avg. Shot Distance - Average distance (in feet) of shots on net faced by the goalie
    • Avg. Goal Distance - Average distance (in feet) of goals allowed by the goalie
Natural Stat Trick - Glossary (2024)

FAQs

What is a good xGF%? ›

Very good teams come out with a xGF% of ~54% or so. Like GF%, a single xGF% number doesn't mean much. What is much more meaningful is the impact a player has on his teammate's xGF%. In smaller samples you can see which players “tilt the ice” and help their team create more offensive opportunities.

What is a Corsi in 5 on 5 NHL? ›

Corsi For%(on ice) - Corsi For%(off ice). Shows a players' corsi % relative to their teammates. This is a ratio of the goals scored and goals against when a player is on the ice in 5 on 5 play.

What is CF% hockey? ›

5v5 Corsi For Percentage (CF%): A ratio that shows the percentage of shot attempts created by a team versus the total shot attempts in a game during 5-on-5 situations.

What is GF% in hockey? ›

Goals For Percentage: GF / ( GF + GA ) GF% Shots For Percentage: SF / ( SF + SA ) FF%

Is Corsi a good stat? ›

Corsi alone is not a good indication of how well a player is performing, but can be used in conjunction with other stats to get a better image of player performance.

How to calculate xGF? ›

The percentage of all expected goals accumulated by both teams that are generated by a specific team. The formula is xGF% = xGF/(xGF+xGA). The amount of expected goals a team accumulates per-60 minutes of play. The amount of expected goals a team allows per-60 minutes of play.

What does "toi" mean in hockey? ›

TOI (or TOT) – Time on ice – Total time on ice in the current season. ATOI – Average time on ice – The average amount of time the player spent on the ice in the games he played (total time on ice divided by games played)

What is the Fenwick percentage? ›

Fenwick percentage is the percentage of all shots and missed shots, ignoring blocked shots. “In the low danger zone, unblocked rebounds and rush shots only. In the medium danger zone, all unblocked shots.

What is the Fenwick stat? ›

Fenwick is an advanced statistic used in the National Hockey League to measure shot attempt differential while playing at even strength. It is also known as unblocked shot attempts (USAT) by the NHL.

What does Fenwick mean in hockey? ›

Fenwick is a variation of Corsi that eliminates one element that we consider very important – blocked shots. While Corsi accounts for any attempt put on goal, Fenwick does not include blocked shots for or against.

Has any NHL goalie been a captain? ›

Other than Durnan and Luongo, five other goaltenders have captained their team: John Ross Roach of the Toronto St. Patricks, George Hainsworth of the Montreal Canadiens, Roy Worters of the New York Americans, Alec Connell of the original Ottawa Senators and Charlie Gardiner of the Chicago Black Hawks.

What is expected goal percentage? ›

Expected goals for percentage (xGF%) is simply a ratio of a teams xGF in comparison to the opposition. Anything over 50% indicates a team had more quality shots (possession) than the opposition, for a game, a period, etc. Below is the Capitals expected goals for percentage for the 53 games played so far this season.

What is the L10 in hockey? ›

L10 is a team's record over their last 10 games, W–L–OTL. STRK is the team's current streak of consecutive wins or losses.

What is Corsi for relative percentage? ›

CF% or “Corsi For Percentage” is just the difference between Corsi events for and against represented as a percentage. If your team has a CF% above 50 percent, then it has been controlling the action more often than not.

What is a scoring chance in hockey? ›

Scoring chances are unblocked shots from the crease out to the faceoff dots in the circles and up to the tops of those circles. It includes the high slot, the slot, the area around the crease, and the inner halves of both circles.

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