What Input Lag Is Acceptable for Gaming? (2024)

If you’re shopping for a new monitor or TV with the plan to play games on it, you may be concerned about “input lag”. So what is input lag and how much lag is acceptable when gaming?

Input lag is the delay between you performing an action and the screen displaying it, the lower input lag you have the smoother your gameplay will feel. Playing with high input lag feels clunky, and when playing an online game it can be frustrating. Unfortunately, most TVs or monitors don’t tell you their input lag in the specs, they may list the “response time” which is not the same thing. The best way to find out the real input lag of a model is to research it online, thankfully there are a few websites dedicated to testing popular TVs and monitors. I would recommend checking out rtings or displaylag.

Acceptable input lag for gaming

In my opinion, you should be aiming for 15ms or less input lag when buying a monitor, and below 30-35ms when buying a TV.

People’s opinions on what input lag is acceptable will differ depending on their personal preferences, and how invested they are in their game. If you’re playing online competitive games then it’s worth taking input lag seriously. 50ms+ is the point where the input lag will become a noticeable issue for most people, the gameplay will feel stiff and unresponsive making it a challenge to keep up with the pace of the game. 25ms of delay will result in 1 frame of lag which is great, 42ms will result in 2 frames of lag which is okay for most, and 58ms of input delay gives you 3 frames of lag which is not ideal.

If you’re playing a story-driven single-player game, Red Dead Redemption for example, then input lag will be less noticeable compared to a game like counter strike. The goal of a single-player game is to get immersed in the world it creates, in this case, you would probably prefer a TV with amazing quality and average input lag, compared to a smaller monitor with average quality and very low input lag.

What Input Lag Is Acceptable for Gaming? (2)

TV input lag

TVs typically have much higher input lag than monitors, with the top of the range TVs offering a similar input lag to an average monitor. Over the years TVs have greatly improved in picture quality. Unfortunately, the tricks these TVs use to display this quality can have a detrimental effect on the input lag. It makes sense that TVs would prioritize picture quality over input lag as they’re primarily targeted towards television/movie watchers. They have to constantly push their quality to compete with other TV companies. When you buy a TV instead of a monitor you are trading worse input lag for better picture quality, as well as the choice to go big, if you consider yourself a casual gamer then this trade is probably worth it.

TVs with a “game mode” setting

A lot of TVs have a picture setting named game mode or something similar. This setting is usually designed to reduce input lag in return for a worse picture quality. For some TVs, this setting can cut the input lag by half. Unfortunately, this is not always the case, I’ve seen a few TVs where the game mode setting is just a color setting with no improvements to input lag at all. If you have a TV with high input lag it’s worth checking if it has a game mode picture setting, it may save you from having to buy a new monitor just to play games.

High refresh rate monitors

The refresh rate of a monitor is measured in hertz (Hz). You may have seen gaming monitors being advertised with a 120Hz, 144Hz or 244Hz refresh rate and wondered what that means, and why they’re so expensive. The refresh rate is how often the display refreshes its image, for example, a 144Hz monitor will refresh 144 times per second.

To display a game at full 60fps the monitor must be able to refresh 60 times per second. If your game is pushing past 60fps but your monitor is only 60Hz then it won’t be able to fully display the extra frames your game is producing, whereas a monitor with a higher refresh rate would. That being said, if you’re playing a game at 30fps then there is no use in having a monitor with a refresh rate higher than say 60Hz.

High refresh rate monitors will reduce screen tearing and motion blur, while a high refresh rate doesn’t directly correlate with input lag, the elements it improves will give you a sharper feedback which will improve your reaction times in the game.

Summary

  • Aim for 15ms or lower input lag when buying a monitor
  • Anything below 30-35ms of input lag is acceptable for a TV
  • To find out the input lag of a monitor or TV you will have to research online, try using rtings.com or displaylag.com
  • Try your TVs “game mode” setting to reduce the input lag
  • High refresh rate monitors provide the highest gaming experience but are often expensive
What Input Lag Is Acceptable for Gaming? (2024)

FAQs

What Input Lag Is Acceptable for Gaming? ›

Input lag for general play should be less than 16ms on a 60Hz monitor or TV — make sure to turn on game mode if you find it going higher than that. For competitive gaming, you really want a high refresh rate monitor, as those can exhibit far lower input lags.

What is a good input lag for gaming? ›

Professional competitive gamers try to keep input lag under 15 milliseconds. Casual gamers and enthusiasts are usually comfortable with latency under 40 milliseconds.

Is 50 ms input lag good? ›

A lag of 10ms is considered ideal in any gaming environment. Even if the lag is 50ms, you can still enjoy a pretty good game. It gets more frustrating if the lag rises to 100ms or more. In that scenario, you'll find the game pretty much unplayable.

Is 15 ms input lag good? ›

There's no definitive amount of input lag when people will start noticing it because everyone is different. A good estimate of around 30 ms is when it starts to become noticeable, but even a delay of 20 ms can be problematic for reaction-based games.

Is 16 ms input lag good? ›

Input lag (or display lag) is the delay between your GPU sending a frame to your monitor and the monitor actually displaying that frame. This is an essential aspect of gaming, where an input lag of 16ms or less is preferred on a 60Hz display.

Is 18 ms input lag good? ›

Typically, anything at 100ms is acceptable for gaming. However, the 20ms to 40ms range is considered optimal. So simply put, low latency is good for online gamers while high latency can present obstacles.

Is 20 ms input lag bad? ›

20ms is much too slow. ideally the minimum you want is 16.6ms which is the time it takes for a 60hz monitor to display 60fps, but luckily they don't make those anymore, now you'll find 5ms or at the least 7ms displays capable of 60hz.

How much lag is acceptable? ›

Low latency means less lag and smoother gameplay. Generally, when you test your ping, an acceptable number is anywhere around 40 to 60 milliseconds (ms) or lower, while a speed of over 100 ms will usually mean a noticeable lag in gaming.

Is 4 ms latency good? ›

While there is no exact number that defines a “good” latency speed, let's take a look at an overview of latency speeds and their effects on network performance: 4ms: A latency of 4ms is considered extremely fast and is commonly seen in high-end gaming monitors and professional-grade networking equipment.

Is 15 ms input lag good for gaming? ›

For non-gamers, trying to tell the difference between a few milliseconds can seem like splitting hairs. However, for gamers, a few extra milliseconds of input lag can easily ruin the experience. For a truly optimal gaming experience, you should aim to have input lag lower than 15 milliseconds.

Is 10 ms bad? ›

The response time given by the monitor is not for your eyes to notice. It is the time taken for the monitor to display the image given to it by the GPU. Most humans don't even have reflexes at 10ms anyways so there isn't a whole lot to worry about.

Is 10 ms latency bad? ›

Latency is measured in milliseconds, and indicates the quality of your connection within your network. Anything at 100ms or less is considered acceptable for gaming. However, 20-40ms is optimal.

Is 10 ms latency good? ›

Often times when recording it's accepted for the latency to be up to 5 ms. Sometimes 10 ms but that's usually too much. Usually it's never 0 ms, even though that would be the best.

Is 14 ms latency bad? ›

Latency: Represents the total time for data to travel between sender and receiver, including all potential delays. Good Ping for Gaming: Ideally around 40ms to 60ms or lower. Below 20ms provides an exceptional experience, while above 100ms can hinder gameplay.

Is 21 ms latency bad? ›

If you ask a pro-gamer, "What is a good latency in gaming?" they'll tell you a game server ping of 20 ms is considered extraordinarily good. In most circ*mstances, 21 ms to 100 ms is acceptable. Anything between 101 ms and 150 ms is workable, but dedicated gamers are likely to be dissatisfied with this sort of latency.

Is 10ms latency good for gaming? ›

Ideal is 1-5 ms. 10ms will be noticeable.

Is 50ms input lag bad? ›

You should not detect any negative effects with those latency figures, and your games will feel very responsive. It's only when latency exceeds 40ms or so that people begin to notice sync issues. Anything over 50ms would be basically unplayable.

Is 20ms input lag good for gaming? ›

If the game registers your action too late, you'll hit the barrier. During a shooter, you're at a disadvantage when your opponent sees you earlier and reacts faster. Do you play a lot of fast games? We recommend a TV with an input lag lower than 20ms.

Is 35 ms latency good for gaming? ›

Anything at 100ms or less is considered acceptable for gaming. However, 20-40ms is optimal.

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