Can two players play It Takes Two together?
Playing It Takes Two on the same console
Thankfully, players can enjoy It Takes Two from their homes as it is a couch co-op title. To activate the split-screen mode, all players have to do is select “Play Locally” when starting the game and connect a second controller to their console.
The game is published by EA and therefore will require both a Steam account and an Origin account to play. Only one person has to purchase the game for two to play, as the co-op can be accessed through a friend code. Setting the game up will take a few steps, but it shouldn't be hard for friends to hop right in!
You can use Share Play to play with a friend as if you're in the same room. It allows you to invite a visitor to view your screen for up to 60 minutes a session.
The action-packed adventure takes around 10 to 12 hours to beat or complete with a friend (the only way to play it), but Fares has been quoted as saying the title should last around 14 or 15 hours, if you aren't rushing the story, and taking the time to stop and smell the flowers.
The It Takes Two Friends Pass negates that need. Instead, only one player needs to purchase a copy of the game, which will, in turn, allow them to invite a friend, who can then play the game at no extra cost.
If you have a friend you trust (or a family member) you can share your entire digital game library with that person (and vice versa), allowing both people to play each game concurrently.
Friend's Pass lets you play It Takes Two with a friend even if they don't own the full game! First, have them search for It Takes Two and download the Friend's Pass from the platform specific digital store (Nintendo eShop, PlayStation Store, Microsoft Store, Steam Store, or Origin Store).
As mentioned, Fall Guys does not have any local multiplayer, split screen, or couch co-op support.
It Takes Two is big for a Hazelight game
Further, the game doesn't have a branching storyline, multiple endings, or big choices in general; the game has been designed to be a linear, relaxing journey.
It's an extremely stylish, fun and cleverly designed game, but also has to be played in co-op or not at all. It's a key part of the game's creative vision, and with a friend's pass system does its best to encourage players - someone who owns the game can play with a non-owner online if necessary.
What is the longest open world game?
- Dragon Quest XI: Echoes Of An Elusive Age (56 to 122 hours)
- The Long Dark (20 to 171 hours)
- Red Dead Redemption 2 (49 to 173 hours)
On Xbox, you can team up with a friend for a two-player local co-op (split-screen) and you can combine that with up to two more players through online play.

Yes. No internet connection is required to play couch co-op.
An interactive thriller about a man trapped in a time loop. When focusing on the main objectives, Twelve Minutes is about 4 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 7½ Hours to obtain 100% completion.
How big is It Takes Two's development team, and how long did the game take to make? Fares: Well, I would say we're now around 60-ish people. And it's taken about two-and-a-half to three years to develop.
Although some players argue that It Takes Two's story is too long, it actually suits co-op play perfectly. The story can indeed feel repetitive, as the two protagonists, Cody and May, work through a series of levels and challenges to rebuild their crumbling relationship.