How do you cheat in The Stanley Parable?
First, before launching the game in Steam, type '-console' in the launch options. Then, once you have booted up the game, press ~ to bring the console down, and type in "sv_cheats 1", a standard code to enable cheats in many games using the Source engine.
The office map from the original source mod, fully functional in gmod now! I'm also proud to say it's the first version on the workshop with working narrator! The Stanley Parable is an experimental narrative-driven first person game.
There are nineteen achieveable endings found in The Stanley Parable. Some of them end with a restart, others need the player to restart themselves.
The Coward Ending, (also known as Reluctant Ending) is the ending in The Stanley Parable that occurs when the player chooses to close the door at the very beginning of the game. It is the shortest ending and invokes the least amount of effort on Stanley's part.
The Narrator will impress upon you the seriousness of enabling server cheats in the Stanley Parable, and will sentence you to a very long time imprisoned in the room, and will leave you there until you manually restart the game.
The achievement 88888888 requires the player to input the number 8 {eight} times into the keypad in the Boss's Office. Later, the voice in the Eight Game saying same EIGHT sound will be heard. If you keep pressing it later on, the Narrator will get angry and will open the passage for you.
Satisfactory takes place on a single world (or "map"). The map is hand-crafted and features no procedural generation. The land mass is 30 km2 (or 5.4 km x 5.4 km). There are multiple biomes present in the world including deserts, forests, lakes, grass fields, mountains and caves.
Several players have unearthed the map to figure out what the buttons are and what they do. They have no entities tied to them that would stop the countdown. In other words, despite player folklore, the countdown cannot be stopped in any way, shape, or form, unless through heavy map editing.
If you enter the broom closet, the Narrator will urge Stanley to leave quickly as there is nothing. However, if you decide to remain, the Narrator will become increasingly flustered at Stanley deciding to stay.
When focusing on the main objectives, The Stanley Parable is about 1½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 7½ Hours to obtain 100% completion.
Is Minecraft in The Stanley Parable?
Connections with The Stanley Parable
Later in their adventure, the Narrator brings you into Test Chamber 00 due to the Minecraft game being more "open-ended" than he had expected (the Minecraft world is practically infinite). He rates the game 1 out of 5.
The Art Ending is the ending that occurs when you play The Baby Game for 4 hours as the Narrator recommends without letting either the baby or the puppy die even once. This ending is in the HD remake and Ultra Deluxe.

Without the Narrator to guide him, Stanley can only wander off into the unknown. After a few moments, the game resets.
It does nothing you can only go in and then decide to go up or down both won't move you it will just make the screen shake to get out click on the door. I've never seen that elevator in either the normal route to the boss's office nor by unplugging the phone and then choosing the left door.
It's a funny route with gags about other popular video games, but a secret exit plops the player down in a twisted version of the office. The whole area is dark except for eery blue and green lights reflecting off computer monitors. Dimly lit hallways reek of a jumpscare, but it never comes.
Once you are in the game, click Begin the game. When the game starts, go up to something and press the X key. Wait about 10 seconds, and it should say you have unlocked the achievement called Unachievable.
Several players have unearthed the map to figure out what the buttons are and what they do. They have no entities tied to them that would stop the countdown. In other words, despite player folklore, the countdown cannot be stopped in any way, shape, or form, unless through heavy map editing.
You are presented with a voice receiver, instead of a numeric password. In order to access the Mind Control Facility, Stanley must speak the code "Night-Shark-1-1-5".